gilzoide
Developing free software with a focus on usability
Descrizione
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Profili collegati
gilzoide possiede i seguenti profili su altre piattaforme:
Repository
godot-dockable-container Preferiti 186 Aggiornato 3 mesi fa
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Preferiti 39 Aggiornato 4 mesi fa
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Preferiti 301 Aggiornato 1 anno fa
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Preferiti 1 Aggiornato 2 anni fa
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Preferiti 0 Aggiornato 2 anni fa
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Preferiti 6 Aggiornato 2 anni fa
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Preferiti 19 Aggiornato 2 anni fa
Single header GDNative high level API for C/C++
pega-texto Preferiti 18 Aggiornato 2 anni fa
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Preferiti 1 Aggiornato 3 anni fa
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Preferiti 17 Aggiornato 3 anni fa
Minimal template project for C/C++ applications using raylib built using Meson
inclua Preferiti 12 Aggiornato 3 anni fa
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Preferiti 6 Aggiornato 3 anni fa
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Preferiti 7 Aggiornato 3 anni fa
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Preferiti 16 Aggiornato 3 anni fa
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Preferiti 5 Aggiornato 3 anni fa
Height map editor with automatic normal map generation for 2D textures
gargula Preferiti 4 Aggiornato 4 anni fa
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Preferiti 10 Aggiornato 4 anni fa
A -betterC compatible 3D math library for D
c-allocators Preferiti 3 Aggiornato 4 anni fa
A collection of public domain single-file custom allocators for C/C++
betterclist Preferiti 4 Aggiornato 4 anni fa
A -betterC compatible dynamic list backed by array for D
flyweightbyid Preferiti 0 Aggiornato 4 anni fa
A -betterC compatible Flyweight template based on explicit named ids for D
Cronologia
gilzoide si è iscritto/a 4 anni fa.