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gilzoide

Developing free software with a focus on usability

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Descrizione

Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.

Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!

Profili collegati

gilzoide possiede i seguenti profili su altre piattaforme:

Repository

godot-dockable-container Preferiti 246 Aggiornato 4 mesi fa

Dockable/tiling UI panels Container addon for Godot

nested Preferiti 1 Aggiornato 5 mesi fa

A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.

pega-texto Preferiti 18 Aggiornato 10 mesi fa

Single-file Parsing Expression Grammars (PEG) runtime engine for C

godot-dispatch-queue Preferiti 66 Aggiornato 1 anno fa

Threaded and synchronous Dispatch Queues for Godot

godot-lua-pluginscript Preferiti 330 Aggiornato 1 anno fa

Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

raylib-meson-template Preferiti 22 Aggiornato 2 anni fa

Minimal template project for C/C++ applications using raylib built using Meson

stringstream-lua Preferiti 0 Aggiornato 3 anni fa

An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing

molde Preferiti 7 Aggiornato 3 anni fa

Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support

high-level-gdnative Preferiti 20 Aggiornato 3 anni fa

Single header GDNative high level API for C/C++

unity-playerloophelper Preferiti 6 Aggiornato 5 anni fa

Single file helper class for registering/unregistering systems in Unity's PlayerLoop.

inclua Preferiti 16 Aggiornato 5 anni fa

C to scripting languages wrapper generator, INitialy for binding C to LUA

c_api_extract-py Preferiti 7 Aggiornato 5 anni fa

Automatic extraction of C APIs from header files using Python and libclang

godot-input-key-event-grabber Preferiti 9 Aggiornato 5 anni fa

Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources

draw-over Preferiti 23 Aggiornato 5 anni fa

Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool

raise-and-shine Preferiti 6 Aggiornato 5 anni fa

Height map editor with automatic normal map generation for 2D textures

gargula Preferiti 4 Aggiornato 5 anni fa

Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC

bettercmath Preferiti 10 Aggiornato 5 anni fa

A -betterC compatible 3D math library for D

c-allocators Preferiti 6 Aggiornato 5 anni fa

A collection of public domain single-file custom allocators for C/C++

betterclist Preferiti 4 Aggiornato 5 anni fa

A -betterC compatible dynamic list backed by array for D

flyweightbyid Preferiti 0 Aggiornato 5 anni fa

A -betterC compatible Flyweight template based on explicit named ids for D

Cronologia

gilzoide si è iscritto/a 5 anni fa.

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